Landscape rendering in UE4
July 26, 2016 \ UE4 \ 0 Comments
A preview of the landscape scene I am working on in the Unreal Engine 4
July 26, 2016 \ UE4 \ 0 Comments
A preview of the landscape scene I am working on in the Unreal Engine 4
Following on from WWDC 2016 a new version of Swift has been released at its quite difference to its predecessors. More information and video from WWDC can be found here
I have started moving across from Objective-C to Swift as it appears Apple is really trying to push it and some of the features they are rolling out are quite impressive.
An example project can be found here
Added an overlay mask to represent the fire fighters mask in VR.
February 16, 2016 \ UE4 \ 0 Comments
February 9, 2016 \ 3D Modelling \ 0 Comments
A preview of a hack and slash game I have been working on. Currently you can attack, heavy attack after 2 normal attacks, show and hide weapons and change weapons.