Learning UE4 – Equipping weapons
January 19, 2019 \ Projects \ 0 Comments
Last week was quite hectic but I managed to get half an hour in UE4 to carry on work in the character controller blueprint and get the weapon that is currently in the socket on the characters back and switch it to the hand and vice versa.
This coming week I am hoping to find an animation that I can use for reach behind the head so that I can make it look a little nicer when the character equips the sword and shield
This is the current state of my blueprint but its a bit of a mess and I am sure this is not the best way to do what I am doing but it seems to work.
This is how it currently looks in game